Ryan Dunne goldenry Location: San Francisco, USA Member Since: February 2004 Last Updated: 29 August 2008 Portfolio Views: 1929 Chosen as Favorite: 7
Groups:
G-Bell Maya, Photoshop, ZBrush May 2008
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This is a 3D model of my girlfriend (Thanks to her for the patience she showed for every time I called her over to study her face!)
The base mesh was created in Maya.
Detailed sculpting and color textures were done with Zbrush and Photoshop.
Final render was done in Mental Ray in Maya.
The hair was composited in Photoshop and is a blend of photos and hand painting.
(When I learn Maya hair, I'll probably do a new render)